AI Insights · Timothy · October 2025
Top Boat Games Performance in Central America Q3 2025
Explore the performance trends of top boat games on a unified platform in Central America during the third quarter of 2025, with data from Sensor Tower.
In the third quarter of 2025, several top boat games on a unified platform in Central America demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at the data, provided by Sensor Tower.
My Cruise by EYEWIND LIMITED saw a fluctuating trend in weekly revenue, peaking at $400 in early August, followed by a decline to $83 by the end of September. Downloads began at 12K in early July, steadily decreasing to 3.2K by the end of the quarter. Despite these changes, active users remained relatively stable, starting at 131K and ending at 120K.
Battle of Warships: Naval Wars from Dumitru Muset experienced a steady weekly revenue, with a notable increase to $501 in the final week of September. Downloads showed a slight decline, beginning at 5.4K and ending at 4K, while active users decreased from 27.6K to 23.5K over the quarter.
Ship Simulator: Boat Game, developed by Azur Interactive Games Limited, had minimal revenue, with minor peaks at $29 in August. Downloads remained relatively stable, starting at 4.1K and ending at 2.5K. Active users fluctuated slightly, beginning at 22K and closing the quarter at 21.5K.
Flippy Race by Ketchapp showed modest revenue, with a peak of $26 in late July. Downloads fluctuated, starting at 751 and peaking at 2.5K in early July before settling at 540 by the end of September. Active users followed a similar pattern, increasing to 4.4K in July and ending at 1.7K.
More insights on these games and their performance can be found on Sensor Tower, providing a comprehensive view of their market presence in Central America during this period.